Kültür · Game speedrunningOcarina time glitches: Child-Link Shadow Temple route faces one roadblockYazıldı 9 Kasım 2026 13:56 UTCİzleYayın dökümü0:07We can now beat Shadow Temple as child, which automatically turns you into adult.0:11Speedrunner ZFG is describing a discovery that could change the order players race0:15through the remake, but he says one roadblock still keeps it out of a speedrun.0:19Can players turn these strange behaviors into a faster route through the whole game?0:22Nintendo released the remake on November5, exclusively for Switch2.0:26It revisits the adventure first released on Nintendo60, four in one thousand nine0:31hundred and ninety-eight, with Link traveling between two periods in Hyrule's0:35history.0:35Link now has a dedicated jump button.0:38Players can deliberately leave the ground instead of running off an edge.0:41That gives runners fresh opportunities to reach unexpected surfaces and get around0:45intended paths.0:46They're exploring a rebuilt game with changed movement.0:48So familiar locations offer new possibilities.0:51ZFC says finishing the Shadow Temple as Child Link automatically makes Link an0:55adult.0:56In his November8 statement, he says one roadblock remains before runners can use the1:00method.1:01His prediction of a huge benefit depends on getting past it.1:04A shortcut can change more than the distance Link travels.1:07Runners look for ways to skip required items or complete objectives in a more1:10convenient order.1:11In a game built around different periods of time, changing when Link becomes an1:15adult could change which parts of the adventure runners need to complete.1:18Cut scenes can temporarily distort Link's appearance when players trigger an adult1:22scene as child Link, or the reverse.1:24ZFG also called the result funny.1:26Those mismatches show the game handling an unexpected character state, while the1:30competitive prize is a shorter path through its objectives.1:33Players are also testing how long Link can stay airborne.1:36Switching between inventory items while he's in the air appears to let him float or1:39keep jumping instead of falling normally.1:41The gaming account Orisinfo says players can jump endlessly in mid-air once they get1:45used to the technique.1:46The account predicts it will disrupt speedruns.1:48Sustained height could help runners reach places that ordinary movement leaves out1:52of reach.1:52Open treasure chests offer another possible way upward.1:55Players can now step inside them.1:57Bringing Link into contact with surfaces, the new jumping mechanics let runners2:01test.2:01Positioning Link's feet inside an open chest at a particular angle appears to launch2:05him upward, like a trampoline.2:07Dropping a bomb into the chest also appears to help.2:10Runners are testing how the game's surfaces react to these unusual positions.2:19The hookshot jump appears to work again too.2:21That returning technique gives Link height and lets him reach buildings.2:25Together, these experiments give runners candidate tools for bypassing parts of the2:29intended route.2:29Their value depends on what they let players skip and how they fit into a complete2:33run.2:33A faster finish still hasn't been demonstrated with these tricks.2:36ZFG hasn't said what the one remaining obstacle is.2:39Clearing it would let runners test the Shadow Temple idea in a full-timed run and2:43measure whether it saves time.Makaleyi okuHaberin zaman çizelgesiHeyDex