商业 · Switch 2销量
一款28年前的塞尔达游戏在主机销量放缓之际,创下Switch 2最佳发售成绩
原语言视频
译自英文原文。
Nintendo实际宣称的内容
Nintendo在11月11日的两份公告中,对这一纪录的表述略有不同。京都总部的新闻稿称其为“the highest global sales for any Nintendo-published Nintendo Switch 2 game in its first four days”(即由Nintendo发行的Nintendo Switch 2游戏中,首四天全球销量最高的纪录)。美国任天堂的标题则更为宽泛:“Nintendo's Fastest-Selling Nintendo Switch 2 Game in the U.S. and Around the World”(美国及全球范围内销售最快的Nintendo Switch 2游戏)。该帖子正文称,该纪录在全球范围成立,并在美国、加拿大和拉丁美洲分别成立。两个版本都将纪录限定为Nintendo自家发行的游戏,均未将此次发售与第三方游戏作比较。部分早期报道将总量取整为确切的520万,但Nintendo自己的措辞是“over”(超过)。921
与Nintendo其他游戏的比较
目前尚无法进行同口径比较,因为Nintendo尚未公布其他Switch 2游戏的四日数据。它公布的是截至2026年9月30日的累计销量。《马力欧赛车 世界》以1648万份居首,该数字得益于主机套装的带动。《大金刚香蕉大作战》为505万份,《塞尔达时之笛》已超过该数字,但仅高出约3%。《宝可梦传说 Z-A》Switch 2版为404万份。《星之卡比 冲击飞行》为194万份,《火焰纹章 织梦之纹》为134万份,《星之火力》为117万份。Nintendo投资者页面列出《Splatoon Raiders》为242万份,而一则粉丝网站的标题给出的数字为224万份。我们采用Nintendo公布的数字。1315
若与塞尔达系列的历史成绩相比,该重制版已达到吉尼斯世界纪录认定的N64原版约760万份终身销量的三分之二左右。两款开放世界的Switch游戏仍遥遥领先,《旷野之息》终身销量为3428万份,《王国之泪》为2290万份。早期零售数据也呈现相同趋势。据报道,该作在英国的实体首发销量比《旷野之息》首发高出35%,约为《王国之泪》首周的一半,当时是该国当年最大的实体发售。该报道未说明这些数字来自哪家统计机构,因此它们只是有用的参考信号,但参考价值较弱。1
为等待重磅热门作品的Switch 2平台注入活力
它所处的业务领域
Nintendo在发布半年度财报的同一天推出了这款游戏,这些财报也解释了为什么这次发布如此重要。截至9月的六个月内,Nintendo出货了649万台Switch 2主机,比去年同期下降约37%。净销售额下降12.1%,至9660亿日元。营业利润增长49.1%,至2165亿日元。硬件出货下滑部分源于基数较高的比较,因为去年同期包括该主机于2025年6月的发布。1
从主机发布到纪录级重制版
玩家的付费内容
该重制版是塞尔达40周年的核心作品。周年活动还包括自2027年开始的全球音乐会巡演,以及2027年4月30日上映的真人电影。Nintendo尚未公布下一次财报的日期,该财报将涵盖截至12月31日的销售情况。往年10月至12月的数据通常在2月初公布。这些数据应能显示该游戏的假日销量总额,以及Switch 2硬件销售是否有所回升。2
已知
未知
- 四天的数字统计的是运往零售商的副本,还是玩家购买的副本。
- 与Switch 2其他游戏发售首日的成绩相比如何,Nintendo尚未公布这些数据。
后续
- Nintendo截至12月31日的数据,预计将随其下一次季度财报公布,可能在2月初。
- 假日期间Switch 2主机销售能否回升。
来源14
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来自 14 家媒体的 20 个来源· 引用最多的优先
Nintendonintendo.com最先4
- 首次报道于
- The Legend of Zelda: Ocarina of Time for Nintendo Switch 2 sells over 5.2 million units worldwide in first four days
- Ask the Developer Vol. 24, The Legend of Zelda: Ocarina of Time – Chapter 1 | News | Nintendo UK
- The Legend of Zelda: Ocarina of Time is now available - News - Nintendo Official Site
- Nintendo Switch 2 sets record, selling over 3.5 million units globally in first four days - News - Nintendo Official Site
Nintendo Co., Ltd.nintendo.co.jp3
Anime News Networkanimenewsnetwork.com1
Final Weaponfinalweapon.net1
Google News Singapore (SG:en)biggo.com1
Nintendo Everythingnintendoeverything.com1
Questões do Universoqtu.com.br1
TechSpottechspot.com1
The Japan Timesjapantimes.co.jp1
播出原貌
- A rebuilt, 28-year-old Zelda game sold more than five point two million copies in four days.
- That's the best start of any game Nintendo has published on Switch 2, and it comes while sales of the console itself are slowing.
- Nintendo hasn't said whether those are copies players bought or copies shipped to stores, and nobody knows yet whether one remake can carry the console into the holidays.
- The Legend of Zelda: Ocarina of Time came out on Switch 2 on November 5. Nintendo says more than five point two million units sold worldwide in the first four days, physical and digital combined. It's the company's own count, and no outside tracker has published a worldwide figure to match.
- Japan accounted for 810,000 of those copies, about 15.6 percent, which leaves roughly four point four million sold everywhere else. Nintendo's American arm says the record holds worldwide and, separately, in the U.S., Canada and Latin America.
- From its Kyoto headquarters, Nintendo called it the highest four-day global total for any Nintendo-published Switch 2 game. That record covers only Nintendo's own games, and the company didn't compare the launch with titles from other publishers.
- It also hasn't released four-day figures for its other Switch 2 games, so the closest yardstick is their lifetime totals through the end of September.
- Mario Kart World leads with 16.48 million, a total helped by console bundles. Donkey Kong Bananza has 5.05 million, and Ocarina edged just past that in four days. Kirby Air Riders sits at 1.94 million, Fire Emblem at 1.34, and Star Fox at 1.17.
- The game even outran the console's own debut. Nintendo sold more than three and a half million Switch 2 systems in their first four days in June 2025, at the time a record for any Nintendo system.
- The 1998 Nintendo 64 original is widely credited with about seven point six million copies over its whole life, and the remake reached about two-thirds of that in four days. The open-world Switch games stay far ahead, with Breath of the Wild at 34.28 million and Tears of the Kingdom at 22.90 million.
- Early shop sales pointed the same way. In Britain, physical launch sales reportedly ran 35 percent above Breath of the Wild's and reached about half of Tears of the Kingdom's first week, the country's biggest physical launch of the year at that point.
- We'll keep following whether this remake can lift Switch 2 through the holidays, so subscribe to this channel, and find more at heyday dot news.
- In four days, the remake sold about one copy for every five Switch 2 consoles out there. Nintendo counted 10.36 million consoles at the end of September 2025, 19.86 million by March, and 26.35 million by the end of September 2026.
- That ratio runs a little high, because consoles kept selling after September, including a Zelda 40th Anniversary Edition Switch 2 bundle that came out on October 29.
- And the console has slowed. On launch day, Nintendo reported it shipped 6.49 million Switch 2 consoles in the six months through September, down about 37 percent from the launch-fueled year before. Net sales fell 12.1 percent to 966 billion yen, while operating profit rose 49.1 percent.
- The game is a full rebuild of the 1998 adventure. Link still travels between two eras, as Young Link and Adult Link, with different abilities and items in each. Nintendo lists reimagined visuals, orchestral music, voice acting, expanded cutscenes, and reworked camera and movement controls, and says it kept the original experience.
- Nintendo's main 3D Zelda team, EPD Production Group Number Three, built it. HokWai Ng directed, and Eiji Aonuma and Hidemaro Fujibayashi produced. It also links to ZELDA NOTES in the free Nintendo Switch phone app, which needs a free Nintendo Account but no paid Online membership.
- Nintendo set the November 5 date at a Zelda 40th-anniversary showcase on September 8. In the U.S. it sells for about sixty dollars digitally and seventy for a physical copy. That's up to seventy dollars for a game first sold 28 years ago, and buyers paid it in record numbers.
- The remake anchors Zelda's 40th anniversary. Nintendo's next full count runs through December 31 and arrives with its next quarterly results, showing the game's holiday total and whether consoles picked up. A worldwide Zelda concert tour starts in 2027, and a live-action Legend of Zelda film reaches theaters on April 30, 2027.
- For now, the five point two million is Nintendo's own count, and the company hasn't said whether it means copies bought by players or copies shipped to stores.
译文更新于





